hawaiiklion.blogg.se

Odds of arcane keysmith to get secret
Odds of arcane keysmith to get secret











If you have the board then playing this and pulling a Counterspell, Spellbender or Mana Bind is significantly better than dropping another random 3-drop. But maybe that's what you are looking for. On the other hand, if you play it later in the game, then yes it could be an anti-tempo play.

#ODDS OF ARCANE KEYSMITH TO GET SECRET PLUS#

That isn't so bad for you, you've paid 3 mana for a 2/2 and another two drop plus caused your opponent to use their mana inefficiently, that's a pretty good deal. Let's say you play a Mirror going into their turn 4 and maybe they play a spare 2 drop and hero power instead of their 4 drop. Sure, they can play a small minion, but they will have limited options at this point. If you play it on Turn 3, you are probably picking something like Mirror or Explosive, in which case it is difficult to play around. I'm not sure that is necessarily an issue. I think Crasher deserves serious consideration and potentially drafting around to make a great deck.Īrcane Keysmith just feels really bad when they play around your secret, because you just slowed down. And Priest isn’t in a great spot right now. The 3-bucket only has a few swingy cards (Dragonslayer, Elixir). Since it comes out on 6, you usually played your low-cost deathrattles. Crasher gives you the chance to do something broken, which is pull a huge minion almost for free. There are plenty of good standalone deathrattle minions(Wyrm, Bone Drake, Threshadon). I think Crasher can punch way above its weight. This is in the 3-bucket, which contains a lot of average to good curve cards (Yeti, Roc, Eggnapper).

odds of arcane keysmith to get secret

A 6-mana 6/5 with Deathrattle: summon a Deathrattle minion from your hand. I almost wonder if this isn’t better used to bluff.Ĭoffin Crasher. In all the games I played this going into a Paladin’s turn 6, I never had a Steed played into my Spellbender. My opponent knows this, and knows to play around it. If I play Keysmith, I’m clearly picking the best secret for the situation. Sometimes I’m playing Explosive Runes because I dong have better options. If I play a secret from my deck, I had to draft it in a vacuum and then draw it at the opportune time. I’ve not had great luck with Keysmith, and I think it’s because it is more predictable. You don’t want to draft Spellbender, but this gives you access to one for those Paladin matchups. Ice Barrier and Block are almost always bad, but even if offered both you should have a decent option. You can pick Counterspell to protect a board, Explosive Runes for tempo/damage, or Mirror Entity if you want to highroll.

odds of arcane keysmith to get secret

Keysmith’s strength is its flexibility (1-mana for a 2/2 and 3 mana for a secret aren’t awful, but aren’t curve-breaking). This is in the 4-bucket, putting it against some very good cards (Argent Commander, Coldwraith) and some situationally good cards that might not fit your deck (Sea Giant, Bittertide). A 4-mana 2/2 that discovers and plays a secret.











Odds of arcane keysmith to get secret